Monday, October 26, 2015

10/26 Weekly

Our goal for this week is to have all of our assets finished and UV'd.  This will free up our modelers to assist with animation polishing and texturing.



And UV progress:





Progress on the Girl Ghost rig:

Weight mapping, facial animation, and UVing in progress.

Monday, October 5, 2015

10/5 Weekly

Progress of the animation blocking:



There has also been some progress made with the rigs. The girl rig now has basic controls, though it hasn't been weight mapped yet. Her body is going to be covered by a sheet so the only parts showing will be her eyes and feet.


We also found a tear in the rig that will need to be fixed:


Modeling and lighting continues: